Inside the Fallout Universe, the Gaming World’s Most Astonishing Small Screen Triumph
The post-apocalyptic TV show has made a triumphant return to streaming services, and it's safe to say that fans were pleasantly surprised by the quality of its initial run. By portraying the retro-futuristic, nuclear-ravaged United States through the lenses of three different characters, it succeeded in capturing various facets of the player's journey.
We followed Lucy the vault dweller, attempting to act with integrity and finding that the ruined world made that very difficult; Brotherhood initiate Max, the Brotherhood of Steel rookie, who starts challenging his organization's leadership and causes plenty of trouble in powered exoskeleton; and Walton Goggins's character, a fan-favorite figure who has entirely abandoned any ethical bearings out in the irradiated wilderness.
Setting the Stage for Season Two
The debut season's conclusion unveiled a major secret about those responsible for the global annihilation that trapped a group of people in underground vaults for centuries. It also posed plenty of questions unresolved for the next installment – and, now, anticipations are significantly higher.
“We'd gladly accept ‘not terrible’ – we should print that on merchandise,” says one of the series creators.
“Starting the first season, everyone’s like, ‘Just don't mess it up’,” comments a key figure from the games. “We’re over the moon with the feedback to the show, so this time people are arriving with more eagerness and new expectations.”
A New Vegas Vibe for Season Two
The upcoming season is taking place in the neon-lit city, the setting of the 2010’s game Fallout: New Vegas, which is frequently celebrated for having the sharpest dialogue and characters in the franchise, even if it was technically flawed at launch.
“It has a arid atmosphere, a Mojave vibe, that’s so essential to that game,” explains the co-creator. “That dusty, desolate iconic highway feeling of the game is so much rewarding to translate into the show.”
In the series narrative, a long time has passed since the events of the New Vegas game by the time the characters make their way there. Yet, the creators indicate that it acknowledges the gamer's experience.
The Importance of Physical Sets
The Fallout TV series is distinguished by its tangible quality – its creators ensured real props and sets were built, echoing the makeshift nature of the outposts in the games.
“Being a genre enthusiast, so many series I watch, I’m conscious that they’re all filmed against a blue screen,” comments another of the showrunners. “The whole point of an translation, especially of a interactive medium, is to seem like it’s authentic.”
Indeed, pretty much everything you see on-screen is real, including the legendarily scary irradiated monsters known as the apex predators. In the show, they are created using puppets, and were by all accounts rather intimidating up close.
A Labor of Love
The Fallout series resonates because it is developed by talented film-makers who are also longtime fans, alongside the original creators behind the video games. This shared passion for the universe is evident in the finished show.
The second season is being released on a episode-by-episode basis rather than as a binge-able batch, offering a different experience from the previous season. This approach will foster a new viewing experience, something the creators themselves are eager to witness.
“It delves deeper, it’s more expansive, it’s more humorous, it has a lot of twists,” teases Howard. “I can't wait to seeing what people think.”